Nikatwen ♡
DIGITAL ARTIST · COMMISSIONS OPEN
commissions info
Prices
| Category | Price EUR |
|---|---|
| Sketch | 5+ |
| Lineart | 15+ |
| Flat | 25+ |
| Fully rendered | 35+ |
| Headshot | 10+ |
| Half body | 25+ |
| Full body | 45+ |
| + Additional character | 20 |
| + Complex background | 20+ |
| Commercial use | +50% |
| Will do✅ | Won't do❌ |
|---|---|
| - Your OC (original character /-s) | - furry |
| -AVATAR / PFP (profile picture) | -hard nsfw/gore |
| -mecha/robots/murder drones arts | -anything I'm not comfortable doing |
| -light nsfw | - |
| -ILLUSTRATIONS/ FANARTS | |
| -SHIPS / DUOS | |
| - GIFTS (birthday, christmas, for couples etc) | |
| -Detailed illustrations | |
| -Song covers, covers | |
| -MASCOTS/ MERCH | |
| -3D MODELS |
GENERAL Information
≡ Payment Information
I take payment in EUR via PayPal (currently only "Friends and Family") or Ko-fi.
Full payment is required up front before I begin! NO REFUNDS !!!
≡ Maintaining confidentiality
I do not publish personal data of the commissioner. I ask client for permission to post commission artworks.
≡ DEADLINE
On average: 3–7 days. Complex projects 2–4 weeks.
I notify if delayed. (These are estimates, not guaranteed delivery dates)
> CLIENT RIGHTS
Personal commissions are for personal use unless commercial rights are purchased separately.
≡ COPYRIGHT
The artist retains copyright unless a separate written agreement states otherwise.
≡ stages of work
I report stages: sketch → line art → colour → finished work.
ART COMMISSION BRIEF
Technical details
1) Size and Use (A4 for printing)
2) Orientation (Portrait or Landscape)
3) Deadline
4) File requirements
5) References (if there are any)
description must include
1) Character design
2) Environment design - background
3) Atmosphere - light/ colour /effects
4) Action (What's happening/ poses)
5) Any wishes (For example, to use only bright or, on the contrary, pastel colours, make the outline purple, etc.)
SO… WHAT ARE WE DRAWING?
Have a character you've always wanted to see illustrated? Send me your idea.



